Month: October 2014

Agile Moment: How to estimate Story Points using Planning Poker

(see also: Agile Moment: Equating Story Points to TimeScrum Effort Estimation, Practical Guide Story Points Estimation, How Story Points relate to hours, Story Points vs. Task Hours, Planning Poker)

Overview

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Estimating story points for user stories that implement features on the Scrum teams product roadmap / product backlog is a critical planning exercise. All Scrum teams should utilize planning methods to estimate engineering efforts for future work. There are many possible methods available to estimate effort. However, for teams that are using Agile frameworks like Scrum, a proven, highly effective method of choice is Planning Poker. The overall goal of planning poker is to establish a clear consensus on an estimate for a given scope of work or user story.

Normalization of a relative estimating technique is absolutely critical for a team to reach a high-performance state. This also directly impacts an organization’s ability to perform capacity planning and management in scaled Agile applications.

Continue reading “Agile Moment: How to estimate Story Points using Planning Poker”

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Agile Moment: Equating Story Points and Time

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Equating Story Points to Time = Bad

I have found a common recurring issue on some of my Scrum teams over the years regarding equation of time (hours, days, weeks, months) to story points for user stories.
Continue reading “Agile Moment: Equating Story Points and Time”

#gapgate. Sigh. The media hounds are at it again…

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First there was #antennaegate, then the infusible stories on the new Apple iPhone 6 bending (see 5 million articles/posts/videos of whining on #bendgate) under 80 lbs or more of highly unusual physical forces. Now the media and fashion challenged (read: nimrods who stuff their expensive tech in tight fitting jeans, then bend over) people are stuck in “we don’t have a story” mode again (or I’m bored and have no journalism skills?) with a dig on Samsung over #gapgate. Continue reading “#gapgate. Sigh. The media hounds are at it again…”

Whitehurst: on DevOps, apps, and infrastructure; Blogagility – Agile Scrum is the answer

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An analysis

Jim Whitehurst discussed the interactions or lack thereof between infrastructure and operational folks and the guys who are locked in the closet – developers – in an interview with Fredric Paul (Network World). They discussed the fact that software is becoming ever more omnipresent in technology. It is the first level of interaction for users. People do tend to tune out the sleek new hardware and focus on the software experience. And it better be a good one! Not many end users care about the backend. So, Whitehurst asks the important question… Continue reading “Whitehurst: on DevOps, apps, and infrastructure; Blogagility – Agile Scrum is the answer”

Practical Application: The Daily Scrum and other stuff for Remote Teams

The world is changing, becoming smaller and smaller everyday thanks in large part to technology. Continue reading “Practical Application: The Daily Scrum and other stuff for Remote Teams”