Month: October 2014

Agile Moment: How to estimate Story Points using Planning Poker

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(see also: Agile Moment: Equating Story Points to TimeScrum Effort Estimation, Practical Guide Story Points Estimation, How Story Points relate to hours, Story Points vs. Task Hours, Planning Poker)

Overview

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Estimating story points for user stories that implement features on the Scrum teams product roadmap / product backlog is a critical planning exercise. All Scrum teams should utilize planning methods to estimate engineering efforts for future work. There are many possible methods available to estimate effort. However, for teams that are using Agile frameworks like Scrum, a proven, highly effective method of choice is Planning Poker. The overall goal of planning poker is to establish a clear consensus on an estimate for a given scope of work or user story.

Normalization of a relative estimating technique is absolutely critical for a team to reach a high-performance state. This also directly impacts an organization’s ability to perform capacity planning and management in scaled Agile applications.

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Agile Moment: Equating Story Points and Time

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Equating Story Points to Time = Bad

I have found a common recurring issue on some of my Scrum teams over the years regarding equation of time (hours, days, weeks, months) to story points for user stories.
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The pitfalls of making pay ‘transparent’

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What a really, really stupid and unconstitutional idea. That is, for the Federal Government to dictate to private companies that they publish private information.

Fortune

Dear Annie: You might have heard that the U.S. Department of Labor has proposed regulations that would prohibit “pay secrecy” at federal contractors, meaning we will have to reveal the size of everyone’s paycheck to everyone else. The company where I’m a group manager gets about half its annual revenues from federal contracts, so there’s no doubt that this will apply to us.

The problem is, although we have a sensible compensation strategy now, we started 25 years ago as a family-owned business where employees were paid more or less according to the (former) patriarch’s personal whims. And some of those people are still here, at salaries that are out of whack with what the market would dictate. I’m already dreading the discussions people are going to want to have about this whole thing. Your thoughts, please? — Just Mike

Dear J.M.: Hard as it may be to believe, some…

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Mobile Web App Testing Tool – MobileTest

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Here is a great resource for web software developers. MobileTest. It offer emulation for a few different mobile platforms.

http://mobiletest.me/

#gapgate. Sigh. The media hounds are at it again…

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#gapgate_dig800

First there was #antennaegate, then the infusible stories on the new Apple iPhone 6 bending (see 5 million articles/posts/videos of whining on #bendgate) under 80 lbs or more of highly unusual physical forces. Now the media and fashion challenged (read: nimrods who stuff their expensive tech in tight fitting jeans, then bend over) people are stuck in “we don’t have a story” mode again (or I’m bored and have no journalism skills?) with a dig on Samsung over #gapgate. Read the rest of this entry »

Whitehurst: on DevOps, apps, and infrastructure; Blogagility – Agile Scrum is the answer

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An analysis

Jim Whitehurst discussed the interactions or lack thereof between infrastructure and operational folks and the guys who are locked in the closet – developers – in an interview with Fredric Paul (Network World). They discussed the fact that software is becoming ever more omnipresent in technology. It is the first level of interaction for users. People do tend to tune out the sleek new hardware and focus on the software experience. And it better be a good one! Not many end users care about the backend. So, Whitehurst asks the important question… Read the rest of this entry »

Practical Application: The Daily Scrum and other stuff for Remote Teams

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The world is changing, becoming smaller and smaller everyday thanks in large part to technology. Read the rest of this entry »