check out this awesome book of anti patterns.
It has been said that “Value is in the eye of the beholder.” Our perceptions drive our understanding of value, according to psychologists, and perhaps marketers. What makes great marketing at a company and positive sales can also have a negative effect on the product development organization itself. A double-edged sword of sorts, as humans and our perceptions, assumptions, and emotions travel with us to work. Long after that impulse purchase of the latest iPhone or other gadgets we are still creatures of habit.
The same behaviors that make us vulnerable to marketing manipulation also make product development companies vulnerable to diminished truth and performance in execution. The reality is that we are navigating complex adaptive systems (CAS) within systems. The system (organization) we work within, the product (a system), our team (a system), and ourselves (a system). The causes and effects of movement or change in and around the systems are where we must build discipline, manage assumptions, and rationalize, validate (/in-) through experiments. These validations become part of our imprint, our perceptions, or mental models (schemas). But what if our rationalization or validation was incorrect? Our experiment flawed. How would you know?
This is an organizational aspect too. The organization is the symbiosis of its people and their behavior and mental models.
For example, what is the value of a spare tire when you are purchasing a new car?
Does the spare tire affect the decision-making process of buying the car? What about the price of an average spare tire ($30-$100) and its effect on the decision-making process to buy a car? Continue reading “Perception of Value in a CAS”
Awesome experience with a great group of students eager to learn about Scrum mastering within a SAFe portfolio. I really love teaching this course. 28 folks were in the class and thirteen agreed to take the picture to be posted here on LI. Thank you, team! My co-instructor, Giuseppe B. (left), was also amazing, as usual, as expected for such a great guy! The team chose (self-managed) to use the “Build a house” simulation rather than stock context sim so it was great fun to learn about and experience the awesomeness of PI Planning and the enterprise backlog model while planning a $1.5M mansion.
The teams also experienced self-organization and self-management in this course as they aligned to a common mission, vision, and strategy for their “construction company ART.” They learned how to write and decompose great features and stories.
The students also get near constant teaching and reference back to the value systems of the Agile Manifesto, SAFe, Scrum, Lean, and Systems Thinking. We spend lots of time talking about cognitive empathy, Human Factors, CAS, and culture transformation using the AM goal of “We are uncovering better ways of developing software by doing it and helping others do it” as a foundation.
#SAFe #Scrum #Scrummaster
Lot’s of instructors will tell you about the common escape clause for Scrum, “Scrum Is Simple but Not Easy.” I read another article that makes a much more valid point, “Scrum is easy, people are hard.” The latter diving into how people learn and more importantly, how they change. Or not.
Any two-day course is only the beginning. In two days, you are getting exposed to a breadth of knowledge about Scrum. If you are lucky enough to learn Scrum from a provider that includes Bowman’s Back of the Room and/or Gamification techniques then you will also be exposed to a surface level experience of how Scrum is intended to work.
Bill, Chris, John, Patty, and Wes walk into a bar to fret over the demise of their accomplishments…
If only they had conceived that constraints also exist outside of the IT manufacturing system.
All they accomplished was to build a faster, more reliable and better handling car for Steve to drive like he stole it. Steve’s behavior didn’t change, nor did the culture. The culture changed in the part but not the whole. Continue reading “A Phoenix Burns”
During the Lego Serious play for Teams Sim this week one of the teams decided they were a component team supporting the rest of the ART.