Month: May 2017
Tell the truth, what were you thinking when you read the title? 🙂
I observed something while installing crown molding in my living room this weekend. The amount of “fill” and “sanding” and repainting that needs to be done is directly proportional to the skill and experience of the trim carpenter (me in this case). Read the rest of this entry »
The relentless improvement experiment continues. For the SAFe Scrum master course I instructed this week I offered to the team of teams (students) the opportunity to use the Scaled Agile baked in geekbooks.com simulation for PI Planning or simulate PI Planning using the Lego Product Development Game. The teams unanimously chose the Lego Game. Go figure. 🙂 Read the rest of this entry »
Quote Posted on Updated on
I still love this one by Henrik Kniberg.
Making sense of MVP (Minimum Viable Product) – and why I prefer Earliest Testable/Usable/Lovable
A couple of years ago I drew this picture and started using it in various presentations about agile and lean development:
Since then the drawing has gone viral! Shows up all over the place, in articles and presentations, even in a book (Jeff Patton’s “User Story Mapping” – an excellent read by the way). Many tell me the drawing really captures the essence of iterative & incremental development, lean startup, MVP (minimum viable product), and what not. However, some misinterpret it, which is quite natural when you take a picture out of it’s original context. Some criticize it for oversimplifying things, which is true. The picture is a metaphor. It is not about actual car development, it is about product development in general, using a car as a metaphor.
Anyway, with all this buzz, I figured it’s time to explain the thinking behind it.